Robin Ghosh
Content Strategy + Storytelling x Data Analytics
From game analytics and content strategy to journalism, digital media, and more, Robin has spent 10+ years working at the intersection of technology, storytelling, and data-driven decision-making.
He is also an award-winning game developer: winner of the 2022 Resilience Game Design Challenge with his entry ‘UnEarth’, a Role-Playing Game that explores conflict resolution, resilience, and determination, published by the nonprofit charity Jennifer Ann’s Group®.
Robin is also an avid foodie and is especially passionate about spicy food (no matter the consequences). You can also find him currently playing ‘CONTROL: RESONANT’ and researching food security in Ontario.

SKILLSET
With 10+ years in communications and 4+ in Data Analytics, Robin has picked up a few tricks of the trade.
Content Strategy
Content strategist with 10+ years of experience developing audience-focused content across editorial, social, digital, video, and multimedia channels. Skilled in content planning, copywriting, editorial strategy, audience engagement, channel management, and translating complex ideas into clear, compelling content.
Content Strategy
Audience Engagement
Content Production
Copywriting
Digital Marketing
Data Analytics
Data and analytics professional with 3+ years of experience turning behavioural, performance, and business data into actionable insights. Skilled in SQL, dashboard development, KPI reporting, data analysis, A/B testing, and communicating findings to both technical and non-technical stakeholders.
Data Analysis
SQL
Data Visualization
KPI & Performance Analysis
A/B Testing & Experimentation
Game Development
Game developer and designer with hands-on experience taking an original game concept from development through publication. Winner of the 2022 Resilience Game Design Challenge for UnEarth RPG, a game developed to explore resilience-focused storytelling and gameplay, later published by Jennifer Ann’s Group.
Game Design
Player Behaviour Analysis
Game Economy & Monetization
LiveOps & Content Planning/Design
Game Systems Design






